Marta Stražičić

Marta creates immersive visual works exploring heritage, digital craft, speculative environments through animation, XR, and mixed media practice.

Mixed Media Art

Virtual realities I made in collaboration with artists, galleries, and creatives

Interactive musical instruments and environments in VR, created in collaboration with PatchXR.

Shareable immersive films for storytelling and installations.

MA final piece VR EVGENIA308 (2018) shows the world of insects that have force quit the mainland and the sea, transitioning to the digital realm to reapproach their extinction issues using technology.

Augmented Reality artwork commissioned for SPIEGEL ARCHE 2022.

Billboard animation showcase at Neo Shibuya, Tokyo. Collaboration with Tea Strazicic.

VR experiences created with artist duo Ittah Yoda.

Third World VR

Quest 2 standalone VR experiences created with artist duo Ittah Yoda.

VR Incubator

Co-organized Art VR residency from 2018-2019 in Croatia, Government funded.

AR Digital Fasion

Various AR ready garments for Tribute Brand - digital fashion pioneers.

Quest 2 standalone VR narrative created for artist Vladislav Knežević.

Nick Zhu (US), Marta Stražičić (HR), Tea Stražičić (HR) - WIWMAVGAIWLDSAATCWA Performance


This work has been commissioned and produced by KONTEJNER and in collaboration with Sonic Acts, as part of Re-Imagine Europe project, co-funded by the Creative Europe Programme of the European Union.

Community & Cultural Projects

3D Workshops

2017-2020 - Led workshops on the basics of 3D modeling for elementary and high school students in rural Croatian areas.

Organized by Format C and Ruksak Pun Kulture, funded by the Croatian Ministry of Culture.

Participating schools:

  • OS Ivana Perkovca - Senkovec (Zagreb County)

  • OS Ivo Kozarcanin - Hrvatska Dubica (Sisak-Moslavina County)

  • OS Zlatar Bistrica - Zlatar Bistrica (Krapina-Zagorje County)

  • OS Martijanec - Martijanec (Varazdin County)

  • OS Eugena Kumicica - Slatina (Virovitica-Podravina County)

Medical Animation Course

2018 - Taught an introductory course in medical animation using Cinema 4D for young professionals.

Held at AKC Medika, Zagreb.

Organized by Format C and Ruksak Pun Kulture, funded by the Croatian Ministry of Culture.

Goethe-Institut Kroatien

2020 - Conducted a series of 3D modeling and 3D printing workshops for high school students, in collaboration with the Goethe-Institut.

#VR_inc Residency

2018 - 2019: Game engine technician & co-curator

Co-organized and mentored artists during the #VR_inc residency - a collaborative VR incubator focused on the artistic use of real-time engines.

The project supported artists in creating immersive 3D environments while fostering dialogue around VR's role in contemporary culture.

Cultural Map

Published in 2025. PSCM is an ongoing independent cultural mapping project connecting local communities, independent initiatives, festivals, artists, and heritage sites across Croatia and the wider Balkan region.

Developed through the Pirate Sheep platform, the project highlights small organisations, regional traditions, independent events, and overlooked local histories through a mix of digital mapping, research, illustration, and community contributions.

The map functions both as an evolving archive and as a way of discovering cultural spaces, local stories, and grassroots networks outside of mainstream tourist routes.

Houdini Office Hours Lecture

2023 - Gave a lecture on VR & Digital Fashion.

Freebie HIP FILE with examples

Simple examples showcasing Vertex animation, Kinefx and Blendshapes tricks I learned over the years for real -time use.

Houdini Insight content is governed by SideFX Terms of Use.

Animation

Selection of awarded music videos, commercials and real -time visual performance pieces made in UE4/5

Mali Android MV

Antifragilna MV

Trigger Point INKlings for 180 Fact

WIWMAVGAIWLDSAATCWA

Short experimental film commissioned by Fact 180, exploring the relationship between the physical body and internet subculture.

Joystick controlled narrative real - time video installation and performance Performed at Sonic Acts, Amsterdam 2020. Commissioned by Kontejner Biro

CHESTBURSTER

2nd place in Animation category for SideFX Mardini 2026